Having acquired a nice size unit
of Mudat's Mercenary Half-Orcs I decided to switch projects and start on a
couple units of Half-Orc mercenaries.My
Tom Meier Orcs once again find themselves on the back burner.
So I’ve spent the last few days rummaging
through the lead piles trying to dig up anything suitable for Half-Orcs and here's what I've come up with.
So here’s Mudat's Half-Orcs based
and primed, ready for painting.I had twenty
four of them but I like my 20mm based units to round out to thirty.So I added six of Grom’s Goblin Guard troopers
which I think are appropriate given their dubious ancestry per the old background.Hopefully it will also help break up the monotony
of identical troopers.
I then pulled my painted LOTR Half-Orcs
together for a head count (They were lurking with my Hobgoblin units).I found five with a sixth spearmen gone missing
to the lead abyss, I’m sure he’ll turn up someday.
Here’s the next seven. The horn
blower is actually a Hobgoblin but works just as well.The gentlemen with the severed head is
actually part of the barbarian line but his crude primordial features fits
nicely as a Half-Orc, he’ll likely be the unit leader.
A dozen Citadel Half-Orcs hardly
makes a real unit.Fortunately I have a
little over a dozen Viking Forge/Asgard Orcs and Goblins. A few of them were
originally destined for my allusive Hobgoblin project but that’s a very long
ways down the line so they’ll be Half-Orcs.Their varied physics, shaggy hair, long limbs and unpleasant faces fit
my idea of a Half-Orcs quite nicely. Also rounded up an odd Rafm Orc that seems to
So here’s my start. A unit of 30
and unit of about 24.I’d like to also
add a unit of 15 bowman skirmishers I’ll probably squeeze together using various
plastic bits.Then maybe a unit of 10
light horsemen of some sort, though not in the 3rd edition Warhammer
Armies book something seems fitting about having a small unit of horsemen for
scouting, foraging and cattle rustling.